relocatability$550877$ - translation to ελληνικό
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relocatability$550877$ - translation to ελληνικό

IN COMPUTING, THE PROCESS OF ASSIGNING LOAD ADDRESSES FOR POSITION-DEPENDENT CODE AND DATA
Relocation table; Relocatable code; Relocating loader; Relocation (computer science); Static relocation; Simple static relocation; Page boundary relocation; Compile-time relocation; Dynamic relocation; Dynamic relocation (computing); Run-time relocation; Runtime relocation; Virtual relocation; Virtual relocation (computing); Load-time relocation; Loadtime relocation; Program relocation; Code relocation; Relocatable program; Segment relocation; Segment relocation (computing); Offset relocation; Offset relocation (computing); Intra-segment offset relocation; Intrasegment offset relocation; Page-boundary relocation; 256-byte page boundary relocation; 256-byte page-boundary relocation; Relocation information; Runtime binary relocation; Run-time binary relocation; 256 byte page boundary relocation; Execution time relocation; Execution-time relocation; 16 byte boundary relocation; 16-byte boundary relocation; Paragraph boundary relocation; Paragraph-boundary relocation; Load-Time Locatable Code; Load Time Locatable Code; Load-time locatable code; LTL code; Load-time locatable; Locatable Code; Locatable code; Load-time locatable program; Load-Time Locatable Enumerated Data Record; LTL Enumerated Data Record; Load-Time Locatable Iterated Data Record; LTL Iterated Data Record; Re-locatable code; Load-time locatable enumerated data record; Load-time locatable iterated data record; LTL iterated data record; LTL enumerated data record; Relocatable enumerated data record; Relocatable Enumerated Data Record; Relocatable Iterated Data Record; Relocatable iterated data record; Relocation on the fly; Relocation bits; Relocation bit; Relocated program; Relocated code; Relocating linker; Relocation and Linkage; Relocation and linkage; R&L (computing); Relocation map; Relocation bitmap; Relocation map (computing); Line relocation; Line relocation (computing); Relocation list; Relocation list (computing); Relocation of address constant; Relocation of address expression; Interleaving relocation bits; Relocatability attribute; Instruction relocation; Relocation technique; Relocatable text reference; Relocation of bitmaps; Link-time relocation; Relocatable constant; Relocatable instruction; Relocatable object file; Relocatable symbol; Relocation term; Relocating bit; Relocating instruction; Intra-segment offset-relocatible; Intra-segment offset-relocation; Intra-segment offset relocatible; Offset-relocation; Offset relocatible; Offset-relocatible; Offset-relocatable; Offset relocatable; Intra-segment offset-relocatable; Intra-segment offset relocatable; Eager modification of pointers; Eager pointer modification; Relocation program (computing); Relocator (computing); Paragraph boundary relocatable; Paragraph boundary relocating; Paragraph-boundary relocating; Paragraph-boundary relocatable; Paragraph boundary relocated; Paragraph-boundary relocated; Page boundary relocating; Page boundary relocatable; Page boundary relocated; Page-boundary relocating; Page-boundary relocatable; Page-boundary relocated; Offset relocating; Offset relocated; Offset-relocating; Offset-relocated; Segment relocating; Segment relocatable; Segment relocated; Segment-relocating; Segment-relocatable; Segment-relocated; Segment-relocation

relocatability      
δυνατότητα μετατόπισης
dynamic relocation         
δυναμική μετατόπιση

Βικιπαίδεια

Relocation (computing)

Relocation is the process of assigning load addresses for position-dependent code and data of a program and adjusting the code and data to reflect the assigned addresses. Prior to the advent of multiprocess systems, and still in many embedded systems, the addresses for objects were absolute starting at a known location, often zero. Since multiprocessing systems dynamically link and switch between programs it became necessary to be able to relocate objects using position-independent code. A linker usually performs relocation in conjunction with symbol resolution, the process of searching files and libraries to replace symbolic references or names of libraries with actual usable addresses in memory before running a program.

Relocation is typically done by the linker at link time, but it can also be done at load time by a relocating loader, or at run time by the running program itself. Some architectures avoid relocation entirely by deferring address assignment to run time; as, for example, in stack machines with zero address arithmetic or in some segmented architectures where every compilation unit is loaded into a separate segment.